Get the latest updates on my Rubik's Cube collection and read reviews on my Rubik's Cubes. Plus view elevator vids!
My PBs
1x1x1-0.00, 2x2x2-2.04, 3x3x3-19.87 (lucky), 24.xx (non-lucky), 4x4x4-4:43.xx, 5x5x5-12:18.xx, 6x6x6-around 30 mins, 7x7x7-hours and hours, Megaminx-5:12.64, Square-1-1:34.26, Void Cube-1:43.77, Mirror Blocks-4:16.63, Rubik's Twist-11.26
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Showing posts with label rubik. Show all posts
Showing posts with label rubik. Show all posts
Monday, December 6, 2010
Wednesday, August 11, 2010
Saturday, July 3, 2010
Thursday, June 24, 2010
Saturday, June 12, 2010
How to Solve a 1x2x2
The 1x2x2 is a very, very, very, very, very, very, very, very, very, very,
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very, very, very, very, very, very, very, very, very, very, very, very easy puzzle. It is not mass produced as of June 12, 2010. There are only 6 combinations to it. Try figuring it out by yourself logically before you look at how you solve a 1x2x2, but if you are just way too lazy, then look.
To solve the 1x2x2, I will be using the usual speedcubing notation:
R=Turn the right layer 180 degrees
U=Turn the top layer 180 degrees
No D, L, F or B is used.
To solve the 1x2x2, do R U until the cube is solved. Note that the cube may be solved while in the middle of the R U algorithm.
very, very, very, very, very, very, very, very, very, very, very, very, very,
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very, very, very, very, very, very, very, very, very, very, very, very, very,
very, very, very, very, very, very, very, very, very, very, very, very easy puzzle. It is not mass produced as of June 12, 2010. There are only 6 combinations to it. Try figuring it out by yourself logically before you look at how you solve a 1x2x2, but if you are just way too lazy, then look.
To solve the 1x2x2, I will be using the usual speedcubing notation:
R=Turn the right layer 180 degrees
U=Turn the top layer 180 degrees
No D, L, F or B is used.
To solve the 1x2x2, do R U until the cube is solved. Note that the cube may be solved while in the middle of the R U algorithm.
Sunday, June 6, 2010
How to Solve a 1x4x4
The 1x4x4 is a puzzle that has not been invented or mass-produced yet as of June 6, 2010. kcwong707 on eBay sells them, but they are not fully functional. If you would like to buy one, click here. If eBay says the listing has ended, search something like "1x4x4 rubik" in the search bar. Anyways, let's get to solving it.
The algorithm notation is just like the one I use for speedcubing:
U=Turn the top layer 180 degrees
D=Turn the bottom layer 180 degrees
R=Turn the right layer 180 degrees
L=Turn the left layer 180 degrees
Also these notations that you may not know are:
u=Turn both top and middle-top layers 180 degrees
d=Turn both bottom and middle-bottom layers 180 degrees
r=Turn both right and middle-right layers 180 degrees
l=Turn both left and middle-left layers 180 degrees
2U=Turn only middle-right layer 180 degrees
2D=Turn only middle-bottom layer 180 degrees
2R=Turn only middle-right layer 180 degrees
2L=Turn only middle-left layer 180 degrees
z'=Flip whole cube over like this (I used 3x3x3 instead of 1x4x4 to show the alg)-->click here
When performing algorithms, always twist with the 4x4 square facing you.
The first step is solving the outer band. Like the 1x3x3, just position, if needed, let's just say, the blue and green. Solve it by twisting the layer to finish the blue and green side. This only takes few moves to finish and position the side. Last, finish the remaining 2 sides. If you need help, please comment. If the checkerboard case I told you in the 1x3x3 article persists, don't do anything. Also, these are what the checkerboard cases look like. There are 2 cases.


The next step is to solve the centers. You need to learn 2 algorithms.

1. 2L 2R 2U 2L 2R 2U
2. 2R U 2R U 2R
Then, solve the edges. There are 5 cases for this.
1. u r U 2R U r u
2. 2L 2R U 2L 2R U
3. R U R U R U
4.2L 2R U 2L 2R U z' u r U R U r u
5. 2L 2R U 2L 2R U z' 2L 2R U 2L 2R U
Last but not least, if you have the checkerboard case on the outer band, here are the algs for the checkerboards.
1. 2L R 2U D 2L R
2. U R D U R D
The algorithm notation is just like the one I use for speedcubing:
U=Turn the top layer 180 degrees
D=Turn the bottom layer 180 degrees
R=Turn the right layer 180 degrees
L=Turn the left layer 180 degrees
Also these notations that you may not know are:
u=Turn both top and middle-top layers 180 degrees
d=Turn both bottom and middle-bottom layers 180 degrees
r=Turn both right and middle-right layers 180 degrees
l=Turn both left and middle-left layers 180 degrees
2U=Turn only middle-right layer 180 degrees
2D=Turn only middle-bottom layer 180 degrees
2R=Turn only middle-right layer 180 degrees
2L=Turn only middle-left layer 180 degrees
z'=Flip whole cube over like this (I used 3x3x3 instead of 1x4x4 to show the alg)-->click here
When performing algorithms, always twist with the 4x4 square facing you.
The first step is solving the outer band. Like the 1x3x3, just position, if needed, let's just say, the blue and green. Solve it by twisting the layer to finish the blue and green side. This only takes few moves to finish and position the side. Last, finish the remaining 2 sides. If you need help, please comment. If the checkerboard case I told you in the 1x3x3 article persists, don't do anything. Also, these are what the checkerboard cases look like. There are 2 cases.


The next step is to solve the centers. You need to learn 2 algorithms.

1. 2L 2R 2U 2L 2R 2U
2. 2R U 2R U 2R
Then, solve the edges. There are 5 cases for this.
1. u r U 2R U r u
2. 2L 2R U 2L 2R U
3. R U R U R U
4.2L 2R U 2L 2R U z' u r U R U r u
5. 2L 2R U 2L 2R U z' 2L 2R U 2L 2R U
Last but not least, if you have the checkerboard case on the outer band, here are the algs for the checkerboards.
1. 2L R 2U D 2L R
2. U R D U R D
Monday, May 31, 2010
Sunday, May 23, 2010
How to Solve a Floppy Cube (1x3x3)
This is going to be a tutorial on how to solve a Floppy Cube, also known as a 1x3x3. The Floppy Cube is a very easy puzzle. You may want to tty figuring this out on your own, because of how easy it is. But, if you are too lazy or if you can not figure the Floppy Cube out, then, just follow along with this tutorial.
The algorithm notation is just like the one I use for speedcubing:
U=Turn the top layer 180 degrees
D=Turn the bottom layer 180 degrees
R=Turn the right layer 180 degrees
L=Turn the left layer 180 degrees
M=Turn the vertical middle layer 180 degrees
E=Turn the horizontal middle layer 180 degrees
While performing an algorithm, make sure that the 3x3 square is facing towards you.
To solve the Floppy Cube, you must solve the gray, black, green and blue sides first. This is called the Outer Band. It is usually pretty easy to complete, so only 1 algorithm will be provided. Just position, if needed, let's just say, the blue and green. Solve it by twisting the layer to finish the blue and green side. This only takes one to two moves to finish and position the side. Last, finish the remaining 2 sides.
You may get one case on the outer band called the checkerboard. It looks like the floppy cube below.
If you get this, don't do anything. Advance to the next step. Obviously, if the outer band is solved, advance, too.
This step requires you to learn 3 algorithms. They are all pretty easy.
1. M U M U
2. R U R U R U
3. M U M U E R E R
At last, if you had that checkerboard case on the outer band, do
U R D U R D
Congratulations! You have solved your Floppy Cube.
The algorithm notation is just like the one I use for speedcubing:
U=Turn the top layer 180 degrees
D=Turn the bottom layer 180 degrees
R=Turn the right layer 180 degrees
L=Turn the left layer 180 degrees
M=Turn the vertical middle layer 180 degrees
E=Turn the horizontal middle layer 180 degrees
While performing an algorithm, make sure that the 3x3 square is facing towards you.
To solve the Floppy Cube, you must solve the gray, black, green and blue sides first. This is called the Outer Band. It is usually pretty easy to complete, so only 1 algorithm will be provided. Just position, if needed, let's just say, the blue and green. Solve it by twisting the layer to finish the blue and green side. This only takes one to two moves to finish and position the side. Last, finish the remaining 2 sides.
You may get one case on the outer band called the checkerboard. It looks like the floppy cube below.
If you get this, don't do anything. Advance to the next step. Obviously, if the outer band is solved, advance, too.
This step requires you to learn 3 algorithms. They are all pretty easy.
1. M U M U
2. R U R U R U
3. M U M U E R E R
At last, if you had that checkerboard case on the outer band, do
U R D U R D
Congratulations! You have solved your Floppy Cube.
Thursday, May 6, 2010
Sunday, May 2, 2010
YouTube Account
Since now I have a YouTube account, I will be updating you sometimes with my YouTube videos, so watch out for that coming!
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Saturday, May 1, 2010
How to Take Apart a LanLan 2x2x2
Materials:
You should have the core attached to the giant corner with one section of the core coming off or already off, a screw and a spring and maybe a washer, 9 "edge" pieces and 7 corners. The 8th corner is actually the core.
Put the washer (if you have one) on first then put on the spring. Screw the screw clockwise so that it does not come off. Now unscrew all other screws so that the "edge" pieces are easy to put on, but the top parts of the core don't come off.
Put on all the "edge" pieces then any 6 corners. Be sure to match the right color. Note that the last few may be hard. For the last corner, wiggle or push it in. Do not tighten the screws just yet. Try to look inside with out having to take it apart. See if an edge is misaligned. If it is, then take the corner out, align the edge piecee then put the corner back in. Keep on doing this until the edge is aligned.
Now, tighten all the screws to the tightest. Now your LanLan 2x2x2 is reassembled.
- A screwdriver
- LanLan 2x2x2
You should have the core attached to the giant corner with one section of the core coming off or already off, a screw and a spring and maybe a washer, 9 "edge" pieces and 7 corners. The 8th corner is actually the core.
Put the washer (if you have one) on first then put on the spring. Screw the screw clockwise so that it does not come off. Now unscrew all other screws so that the "edge" pieces are easy to put on, but the top parts of the core don't come off.
Put on all the "edge" pieces then any 6 corners. Be sure to match the right color. Note that the last few may be hard. For the last corner, wiggle or push it in. Do not tighten the screws just yet. Try to look inside with out having to take it apart. See if an edge is misaligned. If it is, then take the corner out, align the edge piecee then put the corner back in. Keep on doing this until the edge is aligned.
Now, tighten all the screws to the tightest. Now your LanLan 2x2x2 is reassembled.
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Friday, April 30, 2010
Comment, Comment, Comment! Update
Bashar is still in the lead. For your convenience, a link will be provided at the [almost] top of the site.
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Rubik's Magic Broke
Yes. It broke. I was playing with my Magic when this string like literally broke into two. Good thing I'm getting one in August and bad thing that is like three months away.
Thursday, April 29, 2010
Tuesday, April 27, 2010
Bored of Cubes?
If you are, I will regularly update this site with videos on elevators.
I will still keep updating stuff on cubes, too.
I will still keep updating stuff on cubes, too.
Labels:
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Pyraminx Explosion
Yeah. Today, my Pyraminx popped. Big deal. Really?
Okay. So, um...I was playing with my Pyraminx this morning and suddenly, it popped. I tried fixing it but no matter what, it fell apart again. I finally found out that the core fractured apart, and now it is unusable.
Good thing I may getting a new one...In August.
Okay. So, um...I was playing with my Pyraminx this morning and suddenly, it popped. I tried fixing it but no matter what, it fell apart again. I finally found out that the core fractured apart, and now it is unusable.
Good thing I may getting a new one...In August.
V-Cube 5 vs. QJ 5x5x5
Which is better? See for yourself in these two videos, talking about which is better.
V-Cube 5
QJ 5x5x5
V-Cube 5
QJ 5x5x5
Labels:
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Sunday, April 25, 2010
QJ 4x4x4 and 5x5x5 vs. Mefferts 4x4x4 and 5x5x5
These four Monkeydude1313 videos talks about the QJ 4x4x4, QJ 5x5x5, Meffert's 4x4x4, and Meffert's 5x5x5. Here they are.
QJ 4x4x4
QJ 5x5x5
Meffert's 4x4x4
Meffert's 5x5x5
QJ 4x4x4
QJ 5x5x5
Meffert's 4x4x4
Meffert's 5x5x5
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